Photon Cloud
Realtime. Multiplayer. Cross Platform.
Photon is the fastest and easiest to use Network Engine to build scalable MMOGs, FPS or any other multiplayer game and application for PC, Mac, Browser, Mobile, Console and Cross-Platform.
We are 100% satisfied with Photon! It made our work not only much easier but also much faster. We can absolutely recommend Photon and the folks at Exit Games!
Tobias Severin, Development Director at Ticking Bomb Games
Photon's technology will … not only save us lots of money, but it will also help us to ramp up a hit game with a robust network layer in a minimum amount of time.
Dr. Jan Wergin, CTO of Bigpoint
Read more in our Blog …
  • 5/16/2012

    Failing Signin Exitgames.com

    Should you not be able to sign in please erase any exitgames.com cookies. After doing so you will be able to login as usual. We unified the signin for http://www.exitgames.com/ and http://cloud.exitgames.com/, allowing registered users for single sign on. Unfortunately some users might experience not becoming signed in although providing valid credentials. Cookies can be… Read the full story »

  • 5/8/2012

    FAQ: Photon Cloud vs. Photon Server

    What is the difference between Photon Server and Photon Cloud? Photon Server is an on-premise solution • you host it on your own servers • fully customizable on the server • built-in load-balancing power-up in source code • FREE for up to 100CCUs Photon Cloud is a SaaS (Software as a Service) • we run the servers and… Read the full story »

  • 4/30/2012

    New Photon Server SDK v3 RC9

      As you may have seen with RC8 already we have concentrated our efforts in the last months to improve the stability and performance of photon. The last weeks have been the toughest due to some really nasty hard to reproduce bugs. Today we are really glad to announce the release of RC9 which in terms of stability and quality… Read the full story »

Read more in our Blog …

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